Projects
- AAM Library fork
This is a fork of Yao Wei's AAM Library. The purpose of this project is to document the changes I will perform in order to adjust the library to my needs.
- Accumulated Optical Flow
This is a prototype implementation of a gesture recognition approach I have proposed in my Bachelor's thesis at the Saarland University in Germany.
- eRacerX
This is a space racing game we programmed in a team of 5 for the class 'Games Programming' at the University of Calgary in Winter 2010.
- Flocks and Boids
This project was an assignment of an animation class I took at the University of Calgary in Canada. It is an implementation of Craig Reynolds behavioral model to simulate flocks of birds, schools of ships or herds.
- GeoDaring
Implementation of a real life game on the android platform for the seminar "Develop Android applications to digitize your life" at Saarland University. GeoDaring is a generalisation of GeoCaching. It was developed in a team of four students in the course of one semester....
- VOSM fork
This is a fork of the vision open statistical models library by Jia Pei (see http://www.visionopen.com/download.php). It's purpose is mostly to simplify the design of the library to make it more usable for my purposes.
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